package values.events
{
import flash.events.Event;

/**
 * AvatarForceEvent
 * @author jliang
 *
 */
public class AvatarForceEvent extends Event
{
	//==========================================================================
	//  Class constants
	//==========================================================================
	public static const HIRE_HERO:String = "hireHero";
	
	public static const ABANDON_HERO:String = "abandonHero";
	
	public static const CHANGE_HERO_STATE:String = "changeHeroState";
	//==========================================================================
	//  Constructor
	//==========================================================================
	public function AvatarForceEvent(type:String)
	{
		super(type);
	}
	
	public var params:Object;
}
}